3.4 Importing models
Import model accepts .obj, .gltf/
.glb and .fbx. You are asked for the file’s unit
(mm / cm / m) and its up axis (Y or Z), because neither is reliably recorded in the
formats themselves. Materials are preserved, and a spatial index is built so that picking and
raycasting stay fast on venue-sized CAD.
You can also drag model files straight onto the viewport.