Throwcast Manual
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Chapter 3Building the venue

3.2 Objects

+ Object asks which one first. It holds everything that stands in the venue without being a screen — five shapes, under Rigging the two truss sections and cable tray, and under Cut the cutter that opens doorways in them (§3.14).

The Add an object menu
Figure 3.2 The nine rows and the size each one arrives at. Truss and tray had buttons of their own until they moved in here: they are the same kind of answer as the shapes — a thing that stands in the venue and is tuned in the inspector afterwards. The cutter sits under a heading of its own because it is the one row that takes geometry away rather than adding it.
Table 3.1 What + Object offers.
RowIsArrives as
RoomFloor and four walls, deliberately no ceiling12 × 4 × 8 m
BoxA plinth, a riser, a flight case1 m cube
ConeA cone on its baseR 0.5 × 1 m
CylinderA solid columnR 0.5 × 1 m
SphereA globeR 0.5 m
Box trussFour chords in a square — the general-purpose stick2 m · 290 mm
Triangle trussThree chords, single chord on top — how truss hangs2 m · 290 mm
Cable trayOne stretch to build a run from (§9)3 m · 300 mm
CutterA body that dissolves what it overlaps — a doorway, a window, a bore (§3.14)1 × 2.1 × 1 m

Where a row lands differs, and it is not arbitrary. A shape arrives at the origin, because a room is what every other position in the venue is measured from and it wants a known, repeatable spot. Truss and tray arrive under whatever you are looking at: they are rigged into a venue that already exists, and the point you are orbiting around is the one place on screen the app knows you mean.

A room has no ceiling on purpose: a closed box is something you cannot see into and cannot rig above. Open at the top, a normal orbit looks straight down into it and a rig hung over it lights in.

Every object is a projection target, an occluder and a measurable body from the moment it exists. Aim a projector at a box and the Metrics panel reads throw distance and image size off whichever face the beam lands on.