Throwcast Manual
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Chapter 3Building the venue

3.5 Moving things

Select an object and a gizmo appears at it.

The transform gizmo on a selected projector
Figure 3.5 The move gizmo. Drag an arrow for one axis, a plane handle for two.
Table 3.2 Gizmo controls.
KeyDoes
W or GMove
ERotate
RScale
QWorld ↔ local space
XSnapping — 0.1 m translate, 15° rotate

You can always type exact numbers into the inspector instead. For a rigging job that is usually faster: set the height and the throw distance numerically, and use the gizmo only for the last nudge.